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Devlog

  • Signal, Sight & Missions
    July 03, 2026 by bitona
    New analog-FPV look — a PS2-era feed with posterized color, dithering, scanlines and a subtle fisheye. Your video isn't clean digital anymore; it's a radio link. Signal degradation — push toward t... Continue reading
  • Real-world terrain
    July 03, 2026 by bitona
    Replaced the procedural map with a real place: the Sebexen valley (Lower Saxony), built from lidar elevation data + OpenStreetMap Roads, water, forest, and 628 buildings (with gable or flat roofs) now... Continue reading
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